MtFR // 2D

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Orbital Decay

2oo9

Gimp 2.6.4

I drew character portraits for the game Orbital Decay made by my friend Stefan Dicu "Karg" under his umbrella corporation called Piron Games.

Each took about 3-4 hours. They started out as pencil sketches on paper, moved to Gimp using a photo camera, then coloured, downsampled and pixel-polished.

image

Stefan Giurgiu * Except where otherwise noted, all graphical content on this site is licensed under:
Creative Commons Attribution-Noncommercial-No Derivative Works 3.0